Post by Giant Brother on Apr 17, 2007 16:36:18 GMT -5
Name: Gwen Frois
Age: 17
Gender: Female
Timeline: Modern
Power Level: Mid-Tier High
Race: Human
Alignment: Lawful Good
Appearance: A young woman with dark pink hair. Her long hair is braided back, with the first braid splitting into two. Gwen has dark green eyes. She normally dresses in a white t-shirt and either a pink skirt or a pair of baggy pink pants. The shirt, pants and skirt are embroidered with a silver and gold pattern.
Personality: Gwen is extremely girly, but hasn't always been like this. Gwen is nonetheless more intelligent than she let's on, being devious and clever, being the foil to Glenn's sardonic attitude. Gwen has a slight maternal instinct.
History: There are multiple Glenns in the multiverse, just as there are multiple copies of everyone else. All of them have one thing in common, they all have some form of power, no matter their gender.
This "Glenn" was without powers longer than a few of the other ones, her abilities were gained very recently, when she was on vacation with her family at an island resort. While there, strange things started going on in the enviroment around her. For example, on her third day at the resort, it started raining uncontrollably. The wheather had shot down all of Gwen's plans. Gwen muttered to herself that she wished the rain would stop immediately. As if on command, it did. There was a history of similar cases with other girls her age at this resort. A few days ater with other cases happening to solely her, Gwen pondered why these things were happening, as it now seemed to be happening too many times to be a coincidence. Again, as if nature was waiting for orders, Gwen was practically kidnapped by a wild overgrowth of foliage and was dragged into the heart of the island. Gwen soon found herself inside an odd, ruined temple. The vines that had "captured" Gwen bound her and brought her upright, making her stare face to face with a plant-like woman.The woman stared deep into Gwen's eyes, and it seemed as though something in the back of Gwen's mind broke free. The two shared a conversation, yet no words were spoken. The two merely seemed to understand eachother through the way they looked at eachother. The woman explained that Gwen, like herself, had been selected from a group of other worthy "applicants" to wield the power of nature. What Gwen did with this power was inconsequential, the power merely needed a host. If Gwen did a good job, she'd live forever. If she did poorly, she'd suffer terrible consequences. Gwen agreed to achieving this power, seeing no other option, as the woman seemed to hint at a dark fate if she refused. As a token of good faith, Gwen was told she had to sacrifice part of herself in exchange for her abilities. After much argument and hemming and hawing, Gwen agreed to sacrifice part of her personality, but ordered it was a part that she did not cherish. As such, Gwen, who was formerly such a tomboy that some students mistook her for a guy, became incredibly effeminate. The woman claimed this would make Gwen more "attune to her abilities" and would let her harness them better.
Much like the male Glenn, Gwen does her absolute best to use her abilities for a common good, or at least not screw up too badly with them. Oddly, the two have not previously met, unlike almost every other alternate Glenn.
Powers: Geomancy: Gwen has total control over the enviroment she's in. This includes man-made objects.
Elemental Manipulation: Gwen has total control over the element the area she's in is most attuned to. For example, if she's in a smelting factory, she'd have metal manipulation. If she were at the beach or on a lake, she'd have water manipulation.
Air Slide: Gwen has the power to displace the air around a space. The practical use she has for this is displacing the air by her shoes, making her float and sort of slide on the ground, as if she were skating. This can make Gwen move at speeds not accessable by normal humans.
Healing: Gwen has an incredibly high speed healing and regeneration rate.
Telepathy: Speaking through the mind.
Telekenesis: The ability to move objects with one's mind. Gwen can use this to boost herself physically.
Weakness: She may have difficulties fight someone on their "home turf" (i.e. someone of the same element as thier surroundings.) Her powers are based on where she is, so she may not have the most useful powers when she needs them.
Age: 17
Gender: Female
Timeline: Modern
Power Level: Mid-Tier High
Race: Human
Alignment: Lawful Good
Appearance: A young woman with dark pink hair. Her long hair is braided back, with the first braid splitting into two. Gwen has dark green eyes. She normally dresses in a white t-shirt and either a pink skirt or a pair of baggy pink pants. The shirt, pants and skirt are embroidered with a silver and gold pattern.
Personality: Gwen is extremely girly, but hasn't always been like this. Gwen is nonetheless more intelligent than she let's on, being devious and clever, being the foil to Glenn's sardonic attitude. Gwen has a slight maternal instinct.
History: There are multiple Glenns in the multiverse, just as there are multiple copies of everyone else. All of them have one thing in common, they all have some form of power, no matter their gender.
This "Glenn" was without powers longer than a few of the other ones, her abilities were gained very recently, when she was on vacation with her family at an island resort. While there, strange things started going on in the enviroment around her. For example, on her third day at the resort, it started raining uncontrollably. The wheather had shot down all of Gwen's plans. Gwen muttered to herself that she wished the rain would stop immediately. As if on command, it did. There was a history of similar cases with other girls her age at this resort. A few days ater with other cases happening to solely her, Gwen pondered why these things were happening, as it now seemed to be happening too many times to be a coincidence. Again, as if nature was waiting for orders, Gwen was practically kidnapped by a wild overgrowth of foliage and was dragged into the heart of the island. Gwen soon found herself inside an odd, ruined temple. The vines that had "captured" Gwen bound her and brought her upright, making her stare face to face with a plant-like woman.The woman stared deep into Gwen's eyes, and it seemed as though something in the back of Gwen's mind broke free. The two shared a conversation, yet no words were spoken. The two merely seemed to understand eachother through the way they looked at eachother. The woman explained that Gwen, like herself, had been selected from a group of other worthy "applicants" to wield the power of nature. What Gwen did with this power was inconsequential, the power merely needed a host. If Gwen did a good job, she'd live forever. If she did poorly, she'd suffer terrible consequences. Gwen agreed to achieving this power, seeing no other option, as the woman seemed to hint at a dark fate if she refused. As a token of good faith, Gwen was told she had to sacrifice part of herself in exchange for her abilities. After much argument and hemming and hawing, Gwen agreed to sacrifice part of her personality, but ordered it was a part that she did not cherish. As such, Gwen, who was formerly such a tomboy that some students mistook her for a guy, became incredibly effeminate. The woman claimed this would make Gwen more "attune to her abilities" and would let her harness them better.
Much like the male Glenn, Gwen does her absolute best to use her abilities for a common good, or at least not screw up too badly with them. Oddly, the two have not previously met, unlike almost every other alternate Glenn.
Powers: Geomancy: Gwen has total control over the enviroment she's in. This includes man-made objects.
Elemental Manipulation: Gwen has total control over the element the area she's in is most attuned to. For example, if she's in a smelting factory, she'd have metal manipulation. If she were at the beach or on a lake, she'd have water manipulation.
Air Slide: Gwen has the power to displace the air around a space. The practical use she has for this is displacing the air by her shoes, making her float and sort of slide on the ground, as if she were skating. This can make Gwen move at speeds not accessable by normal humans.
Healing: Gwen has an incredibly high speed healing and regeneration rate.
Telepathy: Speaking through the mind.
Telekenesis: The ability to move objects with one's mind. Gwen can use this to boost herself physically.
Weakness: She may have difficulties fight someone on their "home turf" (i.e. someone of the same element as thier surroundings.) Her powers are based on where she is, so she may not have the most useful powers when she needs them.