Post by Oathkeeper on Sept 12, 2009 16:35:59 GMT -5
Name: D’Rahven Vandral
Age and Date of Birth: 05 / 11, 23 years old
Gender: Male
Race: Human (Dragoon)
Alignment: Chaotic Good
Power Level: 3 as a Human, 5 as a Dragoon
Timeline: Medieval / Steampunk
Appearance:
Dragoon appearance: i1023.photobucket.com/albums/af351/DGrenderarchive/Non-DM Renders/Warrior Renders/FlameRender.png[/img]
Personality: D'Rahven takes on certain traits from his Dragoon Spirit, some traits even before it was even able to be used. D'Rahven likes anything warm, and is a closet pyromaniac because of the spirit. He also likes soaking in hot tubs, springs, ect. He also likes admiring different weapons when he has free time in a town. Obviously he dislikes the cold, from the Dragoon Spirit. By himself however, he is not a fan of sweets, and hates strawberries because of his allergic reactions to them. He is loyal for the most part, but he sometimes let's his emotions run with him and does things that effect how others believe his loyalty is worth. D'Rahven holds no love of the law, having grown up with a group of bandits.
History: D’Rahven did not have the typical raising most of the other’s did. He was raised by a motley crew of bandits from a young age, having originally been a ransom tool from some family or other who never noticed the boy was gone. He listened to the stories every night from one of the old guys in the group, who was the only one who could read. He told stories from a book nearly dust with age about men turning into dragons, and how the planet was saved from Creator Soa by these people. He loved those stories, even more than the stories about Winglies and Humans going to war with Dragons and these things called Visage. Well, sadly, the man was arrested before he was able to teach anyone how to read and write. Although saddened by the loss, the bandits, D’Rahven now a member, traveled west into the deserts Tiberoa. There the group stayed for years, D’Rahven eventually coming of age at that time. He left the group sadly, but determined to travel the world and do as he pleased. The final gifts from the group were the leader’s sword, his mentor’s cape, and an odd red stone collected from their first gig with D’Rahven. He has been on the road for two years now, and is currently waiting out the winter in Bale, the capital of Serdia.
Powers: Dragoon Stone: Red Eye Dragon Stone that when used with enough Insanity brought on by attacks in battle transforms D'Rahven into a superhuman entity called a Dragoon. Simiar to a ghostly fusions stories have shamens doing, the chosen living entity and the spirit of the dragon inside the crystalized heart combine into one form, giving the living body the dragons raw power, and giving the dragon the living body's form to better focus that power. If the stone and user do not have the same mental brainwave then the combination will not happen, or it will rip the living body apart. In the past, Wingies have been able to do a similar aspect, such as was written down in the aftermath of the second moon falling into the planet. This in essence brainwashes one of the combining components to enable successfu fusion.
Once fused, the Dragoon is capabe of flight through wings created from raw elemental manipulation the dragon was associated with. This means the red Dragoon has fire wings, the green air wings, and so on and so forth.
Another benefit of the fusion is the weapon and armor of the chosen wielder are transformed by the dragons element and are reshaped and turned into dragonic armor. It is incapable of being pierced except by anti-dragon weaponry, though blunt objects can dent it with enough force behind the blows. The weapon becomes made of the dragon's fangs, resulting in being able to peirce through nearly anything. This makes people new to fighting especially dangerous to themselves, other Dragoons, and everyone else. The weapon transformation however, will change the living entities weapon into the dragons prefered weapon. Usually it is very one weapon each element uses, such as all Fire Dragons stick with large swords, Thunder Dragons use fists and feet, and Earth Dragons prefer axes etc. Occasionaly there are some oddities, such as the Blue Wind Dragon Spirit tends to prefer a stave rather than the typical spear used by most Air Dragons.
Magic: D'Rahven can utilize the powers of the Red Eye Dragon in order to create magic, normally only capable by Winglies and in some instances poorly imitated by Half-Winglies. It is only capable of being performed while in Dragoon mode.
*Impact- Launches a Fire Beam
*Heat Shield- Creates a wall of lava to protect him (Restricted)
*Red Dragon Summoning- Brings forth the Red Dragon in an eruption of lava followed by a beam of fire coming from its mouth (Restricted)
Additions: Special melle attacks, causing more damage as well as raising the insanity level that is used to bring D'Rahven into Dragoon mode.
*Reverse Slash- A left to right slash followed by a right to left slash with the sword in a reverse grip
*Rumba- Two downward slashes followed by an diagonal slash going up to the right and then a diagonal slash going down to the right (Restricted)
*Lavolta- A Reverse Slash followed by an upward slash and a punch and an inverse Reverse Slash (Restricted)
*Samba- A shoulder thrust forwards with a backhand and a stab to the legs with an arcing slash back upwards followed by a punch and a kick to the gut and a diagonal slash with a stab to end it(Restricted)
Equipment: His weapon is a falchion blade. It projects from the hanguard, which looks like a slightly ornate Bale knight sword, with a straight back and a curved cutting edge. When he becomes a Dragoon this weapon changes shape, turning black and having the image of a dragon spitting the blade out for a handguard.
He has armored gloves that section to protect the arms while still being manuverable. It is a part of a set that he does not own. He is currently missing the torso and leg armor, as well as the right pauldron piece. The left pauldron has three spikes that are fortified with connecting pieces of armor so it can be used for ramming with dangerous effects. When he becomes a Dragoon his armor changes into a more frightening image, though it lacks the manuverability. Instead the manuverability comes from the wings of fire that just from the back of his armor.
Weakness: Before changing, D'Rahven has peircable armor, and unarmored places. After changing his can only utilize full movement by the wings on his back. He has to go into an state of mind akin to a focused beserker before transforming, and he has a brief moment where the Dragon Spirit competely envelops his mind before the transformation. D'Rahven is weak to ice attacks in the Dragoon state, and in the human state he isweak to many magic attacks. He is also highly allergic to strawberries, where a small bit makes him act like a man who had 100 too many, and an amount the size of three fingers would kill him.[/color]
Age and Date of Birth: 05 / 11, 23 years old
Gender: Male
Race: Human (Dragoon)
Alignment: Chaotic Good
Power Level: 3 as a Human, 5 as a Dragoon
Timeline: Medieval / Steampunk
Appearance:
Dragoon appearance: i1023.photobucket.com/albums/af351/DGrenderarchive/Non-DM Renders/Warrior Renders/FlameRender.png[/img]
Personality: D'Rahven takes on certain traits from his Dragoon Spirit, some traits even before it was even able to be used. D'Rahven likes anything warm, and is a closet pyromaniac because of the spirit. He also likes soaking in hot tubs, springs, ect. He also likes admiring different weapons when he has free time in a town. Obviously he dislikes the cold, from the Dragoon Spirit. By himself however, he is not a fan of sweets, and hates strawberries because of his allergic reactions to them. He is loyal for the most part, but he sometimes let's his emotions run with him and does things that effect how others believe his loyalty is worth. D'Rahven holds no love of the law, having grown up with a group of bandits.
History: D’Rahven did not have the typical raising most of the other’s did. He was raised by a motley crew of bandits from a young age, having originally been a ransom tool from some family or other who never noticed the boy was gone. He listened to the stories every night from one of the old guys in the group, who was the only one who could read. He told stories from a book nearly dust with age about men turning into dragons, and how the planet was saved from Creator Soa by these people. He loved those stories, even more than the stories about Winglies and Humans going to war with Dragons and these things called Visage. Well, sadly, the man was arrested before he was able to teach anyone how to read and write. Although saddened by the loss, the bandits, D’Rahven now a member, traveled west into the deserts Tiberoa. There the group stayed for years, D’Rahven eventually coming of age at that time. He left the group sadly, but determined to travel the world and do as he pleased. The final gifts from the group were the leader’s sword, his mentor’s cape, and an odd red stone collected from their first gig with D’Rahven. He has been on the road for two years now, and is currently waiting out the winter in Bale, the capital of Serdia.
Powers: Dragoon Stone: Red Eye Dragon Stone that when used with enough Insanity brought on by attacks in battle transforms D'Rahven into a superhuman entity called a Dragoon. Simiar to a ghostly fusions stories have shamens doing, the chosen living entity and the spirit of the dragon inside the crystalized heart combine into one form, giving the living body the dragons raw power, and giving the dragon the living body's form to better focus that power. If the stone and user do not have the same mental brainwave then the combination will not happen, or it will rip the living body apart. In the past, Wingies have been able to do a similar aspect, such as was written down in the aftermath of the second moon falling into the planet. This in essence brainwashes one of the combining components to enable successfu fusion.
Once fused, the Dragoon is capabe of flight through wings created from raw elemental manipulation the dragon was associated with. This means the red Dragoon has fire wings, the green air wings, and so on and so forth.
Another benefit of the fusion is the weapon and armor of the chosen wielder are transformed by the dragons element and are reshaped and turned into dragonic armor. It is incapable of being pierced except by anti-dragon weaponry, though blunt objects can dent it with enough force behind the blows. The weapon becomes made of the dragon's fangs, resulting in being able to peirce through nearly anything. This makes people new to fighting especially dangerous to themselves, other Dragoons, and everyone else. The weapon transformation however, will change the living entities weapon into the dragons prefered weapon. Usually it is very one weapon each element uses, such as all Fire Dragons stick with large swords, Thunder Dragons use fists and feet, and Earth Dragons prefer axes etc. Occasionaly there are some oddities, such as the Blue Wind Dragon Spirit tends to prefer a stave rather than the typical spear used by most Air Dragons.
Magic: D'Rahven can utilize the powers of the Red Eye Dragon in order to create magic, normally only capable by Winglies and in some instances poorly imitated by Half-Winglies. It is only capable of being performed while in Dragoon mode.
*Impact- Launches a Fire Beam
*Heat Shield- Creates a wall of lava to protect him (Restricted)
*Red Dragon Summoning- Brings forth the Red Dragon in an eruption of lava followed by a beam of fire coming from its mouth (Restricted)
Additions: Special melle attacks, causing more damage as well as raising the insanity level that is used to bring D'Rahven into Dragoon mode.
*Reverse Slash- A left to right slash followed by a right to left slash with the sword in a reverse grip
*Rumba- Two downward slashes followed by an diagonal slash going up to the right and then a diagonal slash going down to the right (Restricted)
*Lavolta- A Reverse Slash followed by an upward slash and a punch and an inverse Reverse Slash (Restricted)
*Samba- A shoulder thrust forwards with a backhand and a stab to the legs with an arcing slash back upwards followed by a punch and a kick to the gut and a diagonal slash with a stab to end it(Restricted)
Equipment: His weapon is a falchion blade. It projects from the hanguard, which looks like a slightly ornate Bale knight sword, with a straight back and a curved cutting edge. When he becomes a Dragoon this weapon changes shape, turning black and having the image of a dragon spitting the blade out for a handguard.
He has armored gloves that section to protect the arms while still being manuverable. It is a part of a set that he does not own. He is currently missing the torso and leg armor, as well as the right pauldron piece. The left pauldron has three spikes that are fortified with connecting pieces of armor so it can be used for ramming with dangerous effects. When he becomes a Dragoon his armor changes into a more frightening image, though it lacks the manuverability. Instead the manuverability comes from the wings of fire that just from the back of his armor.
Weakness: Before changing, D'Rahven has peircable armor, and unarmored places. After changing his can only utilize full movement by the wings on his back. He has to go into an state of mind akin to a focused beserker before transforming, and he has a brief moment where the Dragon Spirit competely envelops his mind before the transformation. D'Rahven is weak to ice attacks in the Dragoon state, and in the human state he isweak to many magic attacks. He is also highly allergic to strawberries, where a small bit makes him act like a man who had 100 too many, and an amount the size of three fingers would kill him.[/color]