Post by Giant Brother on Mar 7, 2007 14:04:30 GMT -5
Name: Zemaf Apollo
Gender: Male
Power Level: Mid-Tier High
Allignment: Neutral
Timeline: Modern
Species: Human
Age: 36
Appearance: Brown rough hair, clean shaven. Has green eyes that match his long-sleeved shirt. Wears black jeans. His face appears to be rigid and he often wears a intense, sullen look.
Personality: Quiet, sullen. Zemaf believes that no matter what one does, it won\'t change how the world progresses. Therefore, he does not exactly believe in right or wrong. He dislikes killing, but is more than willing to destroy if it means to protect. He does not often voice his own opinion, but if he feels strongly enough to voice it, he will defend it to the bitter end. He does not believe in revenge, feeling it to be pointless and unfufilling.
History: Zemaf was a young man in a peaceful country, neighbouring a world superpower. One day when he just started going to high school, there was an assassination attempt on the leader of the neighbouring country. The country Zemaf lived in was blamed, and was immediately attacked and crushed. Zemaf was sent to a camp, later subjected to scientific experiments. The process they put him through was excrutiating and he was stripped of all dignity, being treated as nothing more than a lab rat. Zemaf was modified into a prototype for a supersoldier, using painful mind control methods to ensure he obeyed all commands. He was often forced to go on rampages on his fellow countrymen that were lucky enough to live in towns. Eventually, Zemaf had honed his power to a degree that he could rid himself of the mind control. He escaped with a prototype dimensional travel system. Instead of fleeing his country, he went back in time in the hope to crush the leader of the invading country. He decided that he might beable to find the assassin that tried before, and together they could succeed. He didn\'t find the assassin, but decided to try nonetheless. Various circumstances made him fail miserably, and he escaped realizing a terrible truth. Zemaf was the assassin that had instigated the war so long ago. Zemaf now merely wanders around, trying to rethink what to do with himself.
Powers:
Psychic Power: These are the powers Zemaf has gained:
Telekenisis able to manipulate objects the size of a bus.
Reflection of smaller energy/magic projectile attacks.
Creating large illusions to exploit the element of fear.
Conjuring of psychic energy given physical form. Used as projectiles or a weapon.
Levitation to a high degree,
Telepathy
Mind Reading, can find basic intentions, a good deal of history, but not their current exact thoughts.
Very basic mind control, can only manipulate low power characters.
Emotion override, takes the victim\'s strongest current emotion and amplifies it to a dangerous level.
Small clairvoyance, just enough to see through a wall, not much more.
Psychic turret, releases a small orb of psychic energy that fires a blast of energy on its own accord, can only release two at a time.
Psychic mine, similar to the turret, a small orb that hangs in the air, it explodes in a furious blast of psychic energy when disturbed.
Healing: Zemaf can heal moderate to large wounds, but nother very serious or life threatening.
Very persuasive.
Physical Power: Zemaf has super speed and strength to supplement his psychic abilities. He is strong enough that he would be more than capable to tear through titanium, and his speed is comperable to that of a jet. He also has a boosted recovery system.
Weaknesses: Zemaf is very poor in one-on-one combat, being better against man enemies, so he is easier to beat in a duel. He is also very weak against magic attacks.
Gender: Male
Power Level: Mid-Tier High
Allignment: Neutral
Timeline: Modern
Species: Human
Age: 36
Appearance: Brown rough hair, clean shaven. Has green eyes that match his long-sleeved shirt. Wears black jeans. His face appears to be rigid and he often wears a intense, sullen look.
Personality: Quiet, sullen. Zemaf believes that no matter what one does, it won\'t change how the world progresses. Therefore, he does not exactly believe in right or wrong. He dislikes killing, but is more than willing to destroy if it means to protect. He does not often voice his own opinion, but if he feels strongly enough to voice it, he will defend it to the bitter end. He does not believe in revenge, feeling it to be pointless and unfufilling.
History: Zemaf was a young man in a peaceful country, neighbouring a world superpower. One day when he just started going to high school, there was an assassination attempt on the leader of the neighbouring country. The country Zemaf lived in was blamed, and was immediately attacked and crushed. Zemaf was sent to a camp, later subjected to scientific experiments. The process they put him through was excrutiating and he was stripped of all dignity, being treated as nothing more than a lab rat. Zemaf was modified into a prototype for a supersoldier, using painful mind control methods to ensure he obeyed all commands. He was often forced to go on rampages on his fellow countrymen that were lucky enough to live in towns. Eventually, Zemaf had honed his power to a degree that he could rid himself of the mind control. He escaped with a prototype dimensional travel system. Instead of fleeing his country, he went back in time in the hope to crush the leader of the invading country. He decided that he might beable to find the assassin that tried before, and together they could succeed. He didn\'t find the assassin, but decided to try nonetheless. Various circumstances made him fail miserably, and he escaped realizing a terrible truth. Zemaf was the assassin that had instigated the war so long ago. Zemaf now merely wanders around, trying to rethink what to do with himself.
Powers:
Psychic Power: These are the powers Zemaf has gained:
Telekenisis able to manipulate objects the size of a bus.
Reflection of smaller energy/magic projectile attacks.
Creating large illusions to exploit the element of fear.
Conjuring of psychic energy given physical form. Used as projectiles or a weapon.
Levitation to a high degree,
Telepathy
Mind Reading, can find basic intentions, a good deal of history, but not their current exact thoughts.
Very basic mind control, can only manipulate low power characters.
Emotion override, takes the victim\'s strongest current emotion and amplifies it to a dangerous level.
Small clairvoyance, just enough to see through a wall, not much more.
Psychic turret, releases a small orb of psychic energy that fires a blast of energy on its own accord, can only release two at a time.
Psychic mine, similar to the turret, a small orb that hangs in the air, it explodes in a furious blast of psychic energy when disturbed.
Healing: Zemaf can heal moderate to large wounds, but nother very serious or life threatening.
Very persuasive.
Physical Power: Zemaf has super speed and strength to supplement his psychic abilities. He is strong enough that he would be more than capable to tear through titanium, and his speed is comperable to that of a jet. He also has a boosted recovery system.
Weaknesses: Zemaf is very poor in one-on-one combat, being better against man enemies, so he is easier to beat in a duel. He is also very weak against magic attacks.