Post by masterveers on Mar 20, 2007 16:08:00 GMT -5
Sigkerd Today
Name: Sigkerd (pronounced “Sig kr E da” Sigkerd is his chosen
name his birth name is Sedrick Yamato)
Species: Human/Wolf Demon
Age: Aging stopped at 18 (Actual age 8001)
Place of Birth: A long since forgotten village on today is the Russian Steppes (Called Rousrtovce)
Sex: Male
Blood type: AB-
Time line: Any time line (Given the age of the character and his abilities)
Power Level: Mid-tier High
Alignment: Neutral (More or less good. It just depends on the situation)
Appearance:
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Hair: Jet Black/ Red
Eyes: Red
Skin: Caucasian
Build: Medium Build
Attire: (The following will be in his current modern attire) He wears slim black sunglasses with black metallic arms on them over his eyes. This is often to conceal his eyes. Moving down his person we see an old silver pendent with a notably unusual shape (this piece of Sigkerd’s wardrobe is very important to him, this necklace was given to him by his mortal mother before she died. He has never taken it off nor has he lost it since that fateful day. Sigkerd’s mother told him: “Always have this, it will give you peace and quell your inner rages whenever they should come, Good bye my son.”) After that we see a comfortably fitting black vest with no sleeves and an easily visible zipper running down the center, on top of that is an aviator’s jacket. Often times the collar on his vest will be left perked up (He thinks it’s more stylish that way). On his left arm there is a black leather combat glove that extends a respectable distance up his arm, on the glove is fine bumpy leather embroidering that can be seen upon closer examination. Meanwhile on his right arm there is a brown leather arm band right above his wrist several bumped lines run through it, but not too many. The band has several buckles that keep it fastened to him; on top of that sits a watch that he has purchased very recently. The watch is mostly black with silver covering the outline of the watch’s non-digital face and on the hands of the watch; the numbers are also in silver. This item is not as prized as most of his things but it would tick him off if he were to lose it. Now moving down to the bottom section of this attire; Sigkerd wears a pair of chain bagged black pants that feature a belt complete with a silver skull for a buckle. The pants themselves have white stitched lining on most of the outsides of the pockets and seams, chains hang from multiple areas on the pants. The pants go down, and are tucked into his boots. They are black plated boots with black steel plating on the toe, side of the foot, and the heel and up. Also, he wears a katana sword on his left side which is held in place by the skull belt. (Mind you this weapon is rarely used it’s there more or less for back up. Of course, when he’s in heavily populated areas, he does not have this.)
Height: 6’ 6”
Weight: 204lbs
Outstanding features: Well I think the first most outstanding feature on Sigkerd would have to be his eyes. Mind you, only the iris is red. The rest of the eye is normal. Moving further down, his face is a series of black tattoos running from the lower rim of the left right eye along the chest then halting its advance on to the chest at the shoulder and moving down till about the wrist. The tattoos are black and are mostly rectangular and triangular curved lines intersecting randomly. Also Sigkerd has several scars on his back from pervious battles but they’re of no real concern. Sigkerd’s jet black hair is a little longer then shoulder length.
Personality: Keep in mind Sigkerd is not the most caring of people, often times using others to meet his own ends. However, he is not with out morals. Sigkerd is a smartass; that much is certain. He’s more then willing to help for a price. More or less he spends his spare time alone choosing not to speak with mortals (due to fear of getting attached, he does not wish to outlive his friends). He is a person of great intellect (Considering the years he’s had to accumulate knowledge). His hobbies include reading, walking, traveling and war (He finds the battlefield to be the ultimate time passer)
Religion: Jewish (He likes the style and the belief structure. Plus, historically Sigkerd has found Jews to be the underdogs and he likes underdogs)
Weapons: One heavily customized long sword and two small katans
History
-The First 70 years-
Born into a reasonably normal mediocre life Sigkerd was the son of a 16 year old mortal human woman (to have a child at that age in that time was not uncommon) and a demon father. Unfortunately his father died in combat mere weeks before his birth (hence Sigkerd never knew his father); on the other hand Sigkerd’s mortal mother Serkura raised him alone. Now you might expect Sigkerd to be ostracized by the vast majority of the community, but this was not the case (Seeing how he was the only non full human there) he was looked up to by most of the children and respected by the adults as a hard working young man, it was often thought that one day he would marry and even lead the village when the right time came, Sigkerd generally accepted this as his future but never truly wanted it. He spent much of his time hunting and exploring, sometimes disappearing for days at a time. When he’d show up again people would most certainly ask him where he had been and he would reply “I was finding myself.” One of the biggest things to Sigkerd in his younger years was taking care of his mother (mind you he was no mama’s boy and more then capable of taking care of himself) but as he had inherited his fathers longevity it was becoming quite clear he would outlive everyone around him. After years of living a normal village existence Sigkerd’s mother past away at the age of 92 (Very old back then and still today) this changed Sigkerd in a very profound way, no more was there someone looking over him at all. He spent weeks wondering the village day after day trying to find tasks to take his mine off the emotional pain. Sigkerd then made a decision that would forever alter his fate. He packed up a few days worth of supplies and under the cloak of the late night sky left the village. He never informed the people he was leaving; he felt there was no need to at all. So he headed west to ancient Europe to the great empires of the west, where he lived comfortably for many years. Sigkerd never made too many friends (for fear of becoming emotionally invested and getting hurt when he out lived them). As much pain as it brought him he never regretted his immortality. He started looking for ways to see the world and see what made it tick. Only a few years after getting to Rome, Sigkerd left for the library of Alexandra to spend years reading the texts of the human race’s best minds. Sigkerd made full note that there where not very many demons in the west (reading that most of them had been killed by the humans).
-A new name-
Sigkerd did not go by that name until many years into the dark ages; the name itself was in no way a reference to a great leader or inspiration meaning. It was merely a word that tickled his fancy. During the time of the dark ages Sigkerd began to expand his power (until now he never really desired to explore that aspect of his being). Finding that he had strong potential and very good prowess with the sword, Sigkerd put his services up for sale. His prices ranged form gold and silver to women in his bed. By this time Sigkerd had made it to jolly dark England to settle down for a few centuries.
-Sigkerd’s Renaissance-
As the years went by Sigkerd became content and lazy, not moving from place to place so much and more or less staying where he was for longer periods. Sigkerd rapidly became very interested in William Shakespeare’s work. By this time Sigkerd had an above average finical situation, letting him enjoy the plays from a lovely view. Continuing to practice and broaden his skills in private, Sigkerd now discovered that he was capable of manipulating sub-space (the layer below normal space), meaning he was able to open a limited gateway between worlds. Now knowing that he was not confined to one Earth, he traveled to the next. Soon making full note that getting back would be simple, he overlooked the energy needed to create such a gateway. A period of one week was required for him to recharge his ability to open the gate.
-Then and now-
This is where he finally enters the modern age, spending much time in deep isolation, attempting to harness his powers, as he had not yet used them all too rudely by the time of the new world across the ocean. Deciding that this “New World” had more to offer then Europe could, he left on the first ship he could find. Hoping that when he got there a closed area could be found. After arriving it was not long before he left but not in the form that could be seen, only 4 years after arriving Sigkerd had mastered his ability to manipulate his reality, choosing to leave this universe to expand his mind and body. Most of what happened to Sigkerd during this time is not worth writing out (besides him meeting Dee, it will be explained below), needless to say this takes him to the modern day, finally arriving back on our Earth, to wander from place to place until he was needed or wanted.
Powers: Sigkerd has the power to create gateways that lead out of this world. However, this takes much effort and cannot be done concurrently, needing at least one standard week to refocus this ability. Using abilities to manipulate matter, he can change shape in a limited fashion (only objects of equal mass, and not complex machines with moving parts, the one thing he uses the most is when he transforms into an energy form able to travel along electrical systems, sometimes even being able to control them). His attack and defense powers are a combination of dark energy attacks and telekinetic powers. Listed below are some other abilities
Telekinesis: Moving and destroying matter in his mind.
Telepathy: Able to read the thoughts of others, the weaker then mind the easier the read.
Dark energy: Powerful attacks that use dark magic to kill opponents (IE with Physical, ranged and sword attacks)
Sub-atomic manipulation: Able to break things apart reverses that action; set things on fire, freeze things, crushes and expand things
High speed movement: Keeping with the wolf tradition he has extremely fast movement skills in both battle and general travel sometimes able to do short bursts of blurring fast speeds
Hand To Hand: Sigkerd is a master of many of the world’s hand to hand combat styles, whether or not he learned them on our earth is not known (so some may seem alien)
Strength: This is a given, largely superior strength.
Centering oneself: Sigkerd can focus his own mind on one thing and to him time seems to stand still, able to move in highly efficient attacks.
Tactics: Able to think on his feet, keeping up with most if not all battle tactics used by his enemy’s
Counter attacking: Able to return an attack not more then a second after his opponent, this allows for an excellent counter move, also his ability to control some kinds of energy (pending on its power) he could send your attack back at you.
Matrix flips and jumps: I was unsure how to say this so I just went with something everyone would get. This one is very self-explanatory so I don’t think I need explain it.
Summoning: This in no way makes Sigkerd a summoner for he can only summon one being, its name is Denories but Sigkerd calls it “Dee”. Able to perform dark energy attacks it is a great support unit.
Sigkerd has many other abilities but the ones listed are the most relevant
Weakness: Sigkerd can be weakened after he unloads in a battle due to low magic. He sometimes has chest pains for a reason that is unknown (this can really make him a target in battle) As for weakness in his personality well sometimes he tends to piss some people off, and tends to become angered easily when bugged by others
Part 2 “Dee”
Dee in Human Forum
Name: Denories (goes by “Dee”)
Age: unknown
Gender: Seems to be male
Race: Non-corporeal being
Alignment: Sigkerd
Power Level: Mid-tier High
Timeline: Any
Appearance: Non-corporeal species (An entity) his humanoid appearance is like a ghostly image that commonly appears in different sizes near Sigkerd. When not in human forum he appears to be a white glowing spear. (He can turn into many other forums but they all share the same ghost like appearance.)
Personality: Seemingly cold and analytical to most, with Sigkerd he is a close and trusted friend. Nice and sometimes funny he tends to point out the facts in any situation.
History: Dee is a Non-corporeal being form an alternant Earth; he is very old and wise. Believed to be a type of Non-corporeal Computer system Dee past is mostly mystery how ever for unknown reasons he tagged along with Sigkerd for the last few centuries.
Powers: Dark energy: Powerful attacks that use dark magic to kill opponents (IE with Physical, ranged and sword attacks)
Ranged fire: Dee is great for using powerful long rang attacks with dark energy.
Tactical Anynalises and interface: Dee can give data and head’s up warnings on enemy tactics and positions.
Fusion: Able to fuse with Sigkerd to enhance every part of his fighting abilities (taking him to a High-tier high) This move is handy to have in combat
Weapons: none only himself
Weakness: His lack of melee attacks and the fact that he’s energy, using a weapon or attack that saps or scatters energy can work well on Dee
(If there are any Issue with this persom please PM it to me. Other wise we're good)