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Post by Toriji on Apr 27, 2008 11:42:04 GMT -5
I honestly think that the curent power level system isn't sufficient. There are far too many ranges of power to catagorize into nine slots, but it comes very close, I belive.
There are alot of people that will agree with me in saying that there are a lot of nines out there that would wipe the floor with other nines[and not by utilizing weaknesses either.]
I'm just suggesting that we add a ten- twelve range that must be authorized to place a character in. It would help some of the newer members realize what they're dealing with in especially strong characters.
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Post by Beanybag on Apr 29, 2008 16:34:47 GMT -5
I think 9 is fine. Of course there's no real way to perfectly categorize the power level of every character, but it works just about fine for me. I kinda think there's a big gap in power between 8 and 9, but it seems to work well. If anything, I'd say the current power level system just needs to be elaborated on and maybe have a more wide variety of examples that more people can relate to and compare with when choosing a power level. When I looked at the examples of a level 9 I had no idea what those were, so I got a little thrown off. I also think that, yes there can be a good deal of power difference even in the same power level range (like how you mentioned a 9 could easily wipe the floor with another 9). Some characters have weaknesses that can be exploited also. I think the level comes down to the character's power regaurdless of weakness and other aspects, and also that the power level provides a sort of range in which that character falls. It's up to the discretion and perception of other people to judge as best they can where that character falls in that range (if at all). If they judge incorrectly, I'd say that's a mistake that's likely to, and should be, exploited. Hopefully, they'll learn from that mistake. Another problem is that we would have to change the level of every single one of our characters. I mean ugh.
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Post by Kainus Maximus on Apr 29, 2008 16:42:45 GMT -5
I'm a bit busy with work right now, so I cant give a detailed analysis, but I'll be happy to give my thoughts on the matter perhaps tommorrow or thursday... until that point though, I am simply going to vote no on this.
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Red14
Full Member
Cwonowopowis?
Posts: 341
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Post by Red14 on Apr 29, 2008 16:45:19 GMT -5
And that was from a newer member! xD (referring to Beany... Kanius outposted me)
I, too think that this powerlvl system is fine, anything that you're thinking of really wouldn't be viable for pvp, the lvl 12 vs lvl 12 scenario would almost have no end! A couple of planets maybe destroyed but the fight would last forever and may never actually finish, those characters are just too powerful to label with a powerlvl, it would be best to just say they are "Too strong for pvp" and only use them as a story instrument in your own rp's.
So yeah, i think 9 is good.
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Post by Ninmast on Apr 29, 2008 17:26:43 GMT -5
Anything that would place above 9 would be gods, and those are against the rules.
I am hesitant to say this, Toriji, but I suspect this is driven by a desire to legitimize characters of a power level that would otherwise be illegal for you to use. Yes, it's true some level 9s can mop the floor with some other level 9s, and the same is true for any other power level, but your level 9 isn't one of them.
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Post by This One on Apr 29, 2008 18:48:17 GMT -5
Sorry to be another pin ready to burst your bubble, but I also like the power level system already in effect. I think that it would be too hard to judge the difference between a 9 and a 10 (without having the 10 be a god).
Also, I like the way the power levels are divided up into 'low', 'medium', and 'high'. With a 10th level, there would be no way to divide up the powers evenly using the same system. To make it even, there would have to be 'low', 'medium', 'high', and a fourth level, which I'm not sure the name of said level would be. Either that or just a 'low' and 'high' group, which would be much too broad.
So- frankly- no.
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Post by EJP on Apr 29, 2008 18:59:42 GMT -5
I'm going to have to say no as well. The current system works.
I don't have time right to point out all the reason why so... look at everyone else who said no and you should be able to guess what I would have said.
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Post by TrueBlue© on Apr 29, 2008 19:32:02 GMT -5
Aye. No. The current system works. If you have any characters higher than a nine, they're broken.
Which, and I'm going to be honest here, basically means they need to just not exist, once you get to that point. >_>
(That said, there are four and only four characters of the broken level that are tolerated, those being Spectral, Kali, Youkara, and Airoar.)
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Post by Ninmast on Apr 29, 2008 23:54:40 GMT -5
Actually, I could be wrong, but I believe Airoar is only a 7. His spells and boosts simply allow him to keep up with those of a higher level.
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Post by Kainus Maximus on Apr 30, 2008 0:45:29 GMT -5
*Pops in briefly*
He's 8, 9 depending on interpretation. His spells are what allow him to reach such high preportions and give him the ability to adapt to just about any situation. He's still up there compared to other characters, it just doesnt seem like it because his style of fighting is dramatically different, but I dont like to compare characters to one another.
*Pops back out*
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Post by Veros on Apr 30, 2008 7:06:51 GMT -5
Personally, I think we should actually split the 9 we have down... and make it 27. Low-End Low tier Low, Mid Low Tier Low, High-End Low tier Low, et cetera.
Example: Star would be a High-End Mid tier High, or a 24. Chris on the other hand is a Low or even Mid Mid tier High, a 22 or 23. Spectral a 27.
Just my 0.02 cp.
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Post by Beanybag on Apr 30, 2008 7:50:26 GMT -5
Personally, I think we should actually split the 9 we have down... and make it 27. Low-End Low tier Low, Mid Low Tier Low, High-End Low tier Low, et cetera. Example: Star would be a High-End Mid tier High, or a 24. Chris on the other hand is a Low or even Mid Mid tier High, a 22 or 23. Spectral a 27. Just my 0.02 cp. Holy crap that seems confusing o.o If this idea is to help new members, that seems like a turn off. And like I said before, there's always gonne be more defined groups and ranges we can put our characters in...
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Post by Teh Donut on Apr 30, 2008 12:58:51 GMT -5
Or, they could be the super awesome god-character of legend within the roleplay world you create whom the characters never see but hear about quite often within nearly every legend of its people. Maybe. Any objections I might have to this have already been stated. However, I would like to add: the power level systems is exponential, not linear. Think of it somewhat like the Richter Scale: a jump from level 1 to level 3 is neglegible, while a jump from level 7 to level 9 could be the difference detween localized destruction and world-wide tremors. The current system relies upon the same principle. Differences in power for Low-level characters (the 1-3 range) hardly make much difference; a 1 still has a respectable shot at beating a 3 in combat, if he/she tries hard enough. 1 on the Richter Scale cannot be felt, but a 3 vibrates your bed and closet door...the difference can be felt, but neither does much damage. Differences in High-level characters, however, are severe. While a 7 can devastate your average army and, with some effort, raze cities, characters of level 9 are capable of planetary destruction or the erradication of entire civilized races with moderate or little effort...just like an earthquake of 7 magnitude will level San Francisco, and those of a 9 can be easily felt world-wide. Big differences in power. Essentially, my view is that the power level is not the problem. The problem lies in people's characters and their obcessions with making them "badass", with little consideration for whether or not they actually work as roleplaying characters. Honestly...what's with the obcession with super-powered characters? I remember a time when the goal of roleplaying, even the battles, was to make a good story, not to win. Iv'e lost my fair share of battles, not because I couldn't go kick-ass and win, but becasue it fit the situation and made for good roleplaying (as Ninmast and some of my friends can attest). But I guess, in that respect, no, the power level system we have now is not sufficient enough to make broken, 2-dimensional characters whose sole purpose is to make other roleplayers bow down to their super-cool badass characters and proclaim they are "teh seks." By the way, Toriji...your signature is too wide. Please make it smaller.
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Post by Beanybag on Apr 30, 2008 13:22:06 GMT -5
Hey donut, you can be bad ass in death too
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Post by Teh Donut on Apr 30, 2008 13:27:30 GMT -5
Oh, you don't have to tell me that...
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