Post by The Strategist on Oct 5, 2009 15:02:18 GMT -5
In this list, I will mention the most memorable strategy games which got me playing for extended hours, and which you can blame for most delays in my participating in the forums. Here are my favorite games, with links to their MetaCritic page, and a brief overview on what drew me into them. Of all the strategy games, I present my top recommendations for your convenience.
1- Rise of Nations (PC)
Metacritic Link
Not to be confused with the inferior Rise of Legends and Rise of Kingdoms, the game is meant for multiplayer play more than most others in the genre. You start as one of history's great civilizations from the stone age and proceed to either wage war immediately with sticks or stones or race to the Nano-technology age and use the more devastating weapons you get access to.
Years from now, strategy games with an emphasis on going through ages of human development, with all their religions, technologies and philosophies, none will be remembered better than Rise of Nations. A classic and one which is near and dear to my heart.
2- Supreme Commander ( + Supreme Commander: Forged Alliance) (PC)
Metacritic Link
Metacritic Link 2
The two games in the series were the cornerstone which sparked the concept of Battleworld in my head. A sci-fi strategy where your battles are fought on different planets. Humanity has split into three factions, each with their own memorable characters: The United Earth Federation, or UEF, are the ones ruling the Earth and several of the nearby human colonies. They are the most traditional faction; the Cybran Nation, those with robotic implants who deem themselves to be superior to humans who aren't augmented; and the Aeon Illuminate, who have met an alien race and adapted their philosophies and religion.
While most strategy games put you in a constrained "map" with a mission to attend to, Supreme Commander allows you to expand your domain across the reaches of the planet you fight in, and focus on long-term strategy, not tactics, to ultimately destroy your opponents.
3- Fire Emblem: Radiant Dawn (Wii)
Metacritic Link
This game is perhaps the only game I still play on the Wii. Combining a cast of memorable characters, detailed world with its subtle conflicts on each side of the main storyline, and its punishing death system to make a game that can be replayed with emphasis to different approaches to character development and in-game tactics.
4- Valkyria Chronicles (PS3)
Metacritic Link
This game follows the story of a band of new recruits in their small nation's army after the two nations on both sides of the border decide to wage war on one another. The missions are divided into chapters, with multiple scenes and dialogues which progress the story anime-style. It also has RPG elements to develop your skills and weapons.
The ingenious mix of politics, war, racism and misguided loyalties in a tightly woven package makes this an instant classic.
5- Disgaea 3: Absence of Justice (PS3)
Metacritic Link
This game is a parody of all turn-based strategy games as well as RPGs and JRPGs. With its ridiculously-defined characters, hilarious dialogue, terribly ridiculous plot, outlandish items (with ridiculous descriptions), level 9,999 cap, randomly-generated dungeons, over-the-top boss characters, time travel and a crazy cooking instructor who screams "BOOM!" at the end of each sentence and only speaks in food metaphors, this is a game that starts slow but picks up speed as you progress and develop your skills.
1- Rise of Nations (PC)
Metacritic Link
Not to be confused with the inferior Rise of Legends and Rise of Kingdoms, the game is meant for multiplayer play more than most others in the genre. You start as one of history's great civilizations from the stone age and proceed to either wage war immediately with sticks or stones or race to the Nano-technology age and use the more devastating weapons you get access to.
Years from now, strategy games with an emphasis on going through ages of human development, with all their religions, technologies and philosophies, none will be remembered better than Rise of Nations. A classic and one which is near and dear to my heart.
2- Supreme Commander ( + Supreme Commander: Forged Alliance) (PC)
Metacritic Link
Metacritic Link 2
The two games in the series were the cornerstone which sparked the concept of Battleworld in my head. A sci-fi strategy where your battles are fought on different planets. Humanity has split into three factions, each with their own memorable characters: The United Earth Federation, or UEF, are the ones ruling the Earth and several of the nearby human colonies. They are the most traditional faction; the Cybran Nation, those with robotic implants who deem themselves to be superior to humans who aren't augmented; and the Aeon Illuminate, who have met an alien race and adapted their philosophies and religion.
While most strategy games put you in a constrained "map" with a mission to attend to, Supreme Commander allows you to expand your domain across the reaches of the planet you fight in, and focus on long-term strategy, not tactics, to ultimately destroy your opponents.
3- Fire Emblem: Radiant Dawn (Wii)
Metacritic Link
This game is perhaps the only game I still play on the Wii. Combining a cast of memorable characters, detailed world with its subtle conflicts on each side of the main storyline, and its punishing death system to make a game that can be replayed with emphasis to different approaches to character development and in-game tactics.
4- Valkyria Chronicles (PS3)
Metacritic Link
This game follows the story of a band of new recruits in their small nation's army after the two nations on both sides of the border decide to wage war on one another. The missions are divided into chapters, with multiple scenes and dialogues which progress the story anime-style. It also has RPG elements to develop your skills and weapons.
The ingenious mix of politics, war, racism and misguided loyalties in a tightly woven package makes this an instant classic.
5- Disgaea 3: Absence of Justice (PS3)
Metacritic Link
This game is a parody of all turn-based strategy games as well as RPGs and JRPGs. With its ridiculously-defined characters, hilarious dialogue, terribly ridiculous plot, outlandish items (with ridiculous descriptions), level 9,999 cap, randomly-generated dungeons, over-the-top boss characters, time travel and a crazy cooking instructor who screams "BOOM!" at the end of each sentence and only speaks in food metaphors, this is a game that starts slow but picks up speed as you progress and develop your skills.