Son of Marth
Full Member
also known as Dark Samus
Posts: 1,043
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Post by Son of Marth on May 7, 2007 20:04:11 GMT -5
Yeah yeah i know, yugioh. hey its fun. I have my own club! theirs twoco admins and 1 main admin, decided by the top duelist in the club. Any one here play? if so, lets talk about it. talk about your deck! let us know what cards are in it. i shall post my deck as soon as the design as complete!
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Subtle
Full Member
Dynamic Sentai Vic Riot!
Posts: 716
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Post by Subtle on May 8, 2007 0:44:07 GMT -5
For the love of god, play a game with designers that know what they're doing.
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Post by Teh Donut on May 8, 2007 2:01:53 GMT -5
For the love of god, play a game with designers that know what they're doing. Now that the formalities are out of the way... I used to. Quit sometime during my junior year, after a certain favorite card of mine was stollen from my deck. Well, that, and it just became too ridiculous, what with the insanely stupid cards that were coming out. I loved my deck...it's around somewhere...I played YGO then like I play Magic now: denial. (which means, yes...a pure blue deck...) Was one of the top players at the school; had my share of losses, sure, but there were some genuinely vicious players there...surprisingly more competetive than most of the magic players, and with way bigger budgets than mine. Stupid rich kids...
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Post by EJP on May 8, 2007 10:20:33 GMT -5
I'll addmit I had a bit of an interest in yugioh at one time since my friends were into it. But luckly I never got into it. At most, I bought the crappy PS1 game.
I'm more into magic even though I haven't bought a booster pack or card for that sake since my Junior or Softmore year of high school. I have only one deck and I only play with that one deck, editing it when I feel I can improve it. I do happen to have some good cards, just not enough of them and not much of a plan for winning.
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Post by Ninmast on May 8, 2007 12:03:04 GMT -5
Thank you, Donut, for saving me the trouble. If you don't mind, I'm saving that picture, heh.
As for the game, I play both Yugioh and Magic. Yugioh's good for a stepping stool to Magic, as well as a casual game. It's difficult to have a casual game in Magic because of the incredible amount of rules and effects.
Most people know I use an Amazon deck in Yugioh. I have a few others, but Amazon's the one I'm known for.
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Enigma
Full Member
Entropy will always Triumph!
Posts: 1,192
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Post by Enigma on May 8, 2007 14:49:09 GMT -5
Nah. Most people have different Decks now. I used to have a Dragon, then I moved to an Alien, now I have a pure pwnage Demon Lord Deck. xD Isn't that great though. Takes a hell of a lot.
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Subtle
Full Member
Dynamic Sentai Vic Riot!
Posts: 716
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Post by Subtle on May 8, 2007 15:32:27 GMT -5
If you played yugioh back before the mass of bannings, you could hardly call your deck denial. Back then there was only one type of deck that was truely viable at all, with no overarching theme.
Yugioh is not a good game. They constantly print better and better cards to draw people into spending more and more, and fill boosters with completely useless trash. Cards like Beaver Warrior shouldnt even exist.
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Post by LotusBlackfire on May 8, 2007 15:38:38 GMT -5
He does have a point, the boosters have like what 2 or 3 actually good cards, hell sometimes the rares arent even any good
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Post by Teh Donut on May 8, 2007 19:10:33 GMT -5
Lucky I didn't start until after the ban lists then, aye Subtle? Of course, there were always themes to any good deck; don't rag on the entire game because you couldn't find one...
Then again, we all gave a big "F U" to official tournament rules and ban lists anyway...and merely had an honor system as to the limited list. Even with no rules pertaining to what cards you could or could not have in a deck, most players still had an overarching theme.
Mine was denial, to keep my opponent from essentially playing anything, or making anything they do play a useless waste. I stalled. I played for time, forcing them to draw and discard, sending their cards back to their hand, sometimes letting them bring out their big guns simply to send them back to their hand. It pissed a few people off, what with their big expensive deck full of rares losing to a deck full of common cards...
I'd agree with lotus, but I kinda have the view that any card that doesn't have an effect is useless... ;D
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Subtle
Full Member
Dynamic Sentai Vic Riot!
Posts: 716
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Post by Subtle on May 8, 2007 19:42:12 GMT -5
rares usually werent any good.
And really, if you played back in the day you had a 40 card deck, and if you didnt have 20 of those 40 cards already filled with standards like Raigeki and Pot of Greed, then the person you lost to was a noob. Yugioh wasnt about skill, other than guessing trap cards, but with the amount of removal for enemy monsters and traps, and the amount of random cards that simply started the game over, it was all about luck.
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Post by Ninmast on May 8, 2007 20:27:33 GMT -5
Subtle, we get you don't like the game ... You don't have to insult the people who play it ... You've said your piece, you've objected to playing it. Now, I think it's time you decide that if you're not going to say anything contributing, don't say anything at all.
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Son of Marth
Full Member
also known as Dark Samus
Posts: 1,043
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Post by Son of Marth on May 14, 2007 21:00:58 GMT -5
thanx ninmast. actually the games come along way. beaver warrior was discontinued, i think. i used to have a dragn deck but i upgraded to a deck with no overarching theme, with one combo that stops everything you can come up with. jinzo, horus lv 8, some lv 10 card whose name i forget, lv limit area A and B and that stops every thing magic, traps, effects, and attacks, until i get total defense shogun out with twin swords of flashing light, and i wanna say spirit swords of flashing light.
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Post by scarmiglione on May 17, 2007 1:13:42 GMT -5
That combo would never be completed against a really experienced player unless they got bad draws or were playing with a mediocre at best deck. Each of those cards is still a thorn in any player's side, individually, though. Ideally, I'd stop Jinzo from ever even being summoned with Horn of Heaven and a face-down Sangan. Jinzo stops all traps, except counters when he's first being played. Heh heh.
Anyway, my play style doesn't involve any combos that involve four or more cards, since they're too tricky to pull off and in the time it spends to set them up, you could have already won through life point damage.
I only play casually and I run 4 decks, though I'm working on a 5th. My Armed Dragon Deck is alright, but lacks quick summoning power, despite the masked dragons. My Dinosaur Deck is very good, or quite sucky, depending on the hand, but I do so love using peoples' special summons against them. Then, there're my Warriors, who are quite powerful, but could still be better. Mainly if I had some United we stands...
Finally, there's the deck I am most well known for: my Fiend deck. The strategy is pretty much to pound my opponent into a gooey paste while using traps to defend from possible counter-attacks. My opponents rarely attack me even if I have just one card face-down anymore, because they always think it's a "Bark of Dark Ruler." Even if Jinzo comes out, my fiends are quite expendable. Chances are, Jinzo will hit a Slate Warrior during his rampage and lose attack points, making him weak enough for Dark Necrofear to kill when she eventually comes out. Or I ram the Necrofear and take the Jinzo. One way or another, Jinzo's no longer a problem for me.
As you can see, I've developed quite an obsession on figuring out different ways to deal with Jinzo.
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Post by Ninmast on May 18, 2007 0:56:31 GMT -5
I like quick, flexible decks with admirable power. For that, Amazons are perfect because none of them are over four stars and their attack grows the more of them there are. Also, interactive cards like Dramatic Rescue, Amazoness Spellcaster and Amazoness Archers make it so if I can't build their attack up fast enough, I can switch them out for something bigger (Surprise Blue Eyes, anyone?), steal their own attack and beat them over the heads with it, or drop their attack and force them to walk to the slaughter, leading the way for a stomping on my next turn.
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Post by scarmiglione on May 19, 2007 3:17:42 GMT -5
I duel with a person who uses an Amazon deck at my college. Been a while since I faced it, though. I think she used Summoned Skull, Saber Beetle, and Jinzo with Dramatic Rescue, though, just because they're easy to get out if she doesn't draw Dramatic Rescue.
I love fiends. They're just so naturally powerful and sync up so well with each other. One of my favorite things to do is have three Goblin Kings out. 3 2000 ATK power monsters that are under gravity bind and level limit, and none of them can be attacked.
I just recently realized my deck can do something hilarious. I would only do this when I know I'm going to win, but....
1. I sacrifice three fiends to summon Raviel, LoP (4k ATK). 2. I sacrifice Raviel for Great Maju Garzett, which gets double Raviel's ATK (8k). 3. I remove the three fiends from my graveyard to summon Dark Necrofear (2200 ATK). 4. Use Monster Reincarnation to bring Raviel back from my grave to my hand. 5. Activate facedown Return from the Different Dimension or Dimension Fusion to bring back the fiends I removed from play. 6. Sacrifice them for Raviel again.
I'd love to do that in a duel against someone when they have no facedown spell or trap cards and just see the look of horror on their face.
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