Post by Enigma on Mar 22, 2007 13:10:29 GMT -5
Name: Enigma ( Previous name is unknown)
Age: 100, 000. (Yes, this is one hundred thousand years.)
Gender: Male
Race: Half Phantom, Half Remnant
Alignment: True Neutral.
Power Level: High-Tier High. Level 9
Timeline: Any
Appearance:
The dark figure was shrouded in darkness, darkness that was ever so great and billowing in it's great influence and power. The cloud soon pulled away by a grewat gust of red and black energy, fused into one, but seperate of eachother. What was shown behind the shield of power was breath taking. A black cloak powered through the rather average frame. Leather cloak wrapped around form, showing black combat boots and black gloves. The sleeves were to the bottom of his wrist. A dark hood was up and over his head, but silver hair was pushed foreward to block out his face. Swelling from the white strands was a red pulse from the right side of his head, the other was pulsing a rather beautiful gold trail. Dark robes slightly moved in the power flux he was creating, however. Upon the top of the hood was a metal crown that kept the actual fabric over his head, preventing it from falling during high executionable fashions upon movement. A rare occasion may occure of that the cloak is removed, if so, he may appear like so: Face was rather delicate looking, pale flesh adorned almost no pigment; silver hair tressed down to shoulders, not straight, but almost. The tresses having a slight crimson effect to it. Body held black armor. It was rather straight, but as it curved to hug his body, it angled, rather than curved like most armor. Gold designs were implanted into the edges, possible into the patterns of Dragon's or Demons. On the shoulders of the plating, there was pauldrons. The plating on the shoulders were thin, but highly durable. Japanese symbols were forged right into it. Even though the pauldrons extended down to the wrists, and then extended down into gauntlets, fingerless gauntlets with spikes on the knuckles. Lower torso was built in perfect unison with every compact position. High torso had a rather thick piece of black metallic, however the knee spikes that extended from the shin could look like they might pierce through human flesh like nothing. Feet were compact in metal boots with spikes that lifted up to the shin, as a guard.
Personality:
He usually doesn't respond to many when in his natural form. Usually invading the human world to observe and calculate; he will take on the figure of a less threatening being to do so.
Merciless on the battlefield, and uncaring of those that aren't worth the struggle. his ultimate goal is to take the others soul and fuel his power and lust of being the best.
History:
In the past life, there were always legendary warriors that took on great tasks usually seen as suicide in others eyes. Such warriors always held incredibly renown, and always completed their task to win the girl or man in the end. Such warriors known as Theseus, Odysseus, Hercules, Atlanta, Jason, and etcetera.
All of them had made a deal with a false god; who would protect and shield them from their tasks, and ordeals. When they reached their full potential each and everyone simply vanished from the face of the earth; consumed by their 'God.'
Enigma is a word derived from the unknown. Difficult to perceive and understand. This 'thing' can't even be called a man anymore, for the magnitude of his power has grown significant. Feeding off various souls that he deems worthy, and breaking those who aren't.
Powers:
Necromancy:
Forcibly pulling the dead spirit from the ground to inhabit a decaying host.
Shadowmancy:
Extending his will, he can push his control into the very shadow's. By manipulating the enemies shadow, he can try to paralysis them. The stronger physically they are, the easier they can escape. He can also create physical spikes, or objects from them.
Psychomancy:
Fusing together multiple powers to form a type of 'energy'. These forms are usually in the face of lances, and projectile type weapons. Upon impact, they explode abruptly to cause massive damage.
Telepathy:
Transport thoughts, or images to another. Enigma can use this to also create flashes of memory to another; trying to make them believe something that never happened. An example would be telling someone to shoot themselves, then using the Telepathy to tell them not to worry, they unloaded the gun earlier. Bang; they blow their brains out. Of course, this only works if that person is under his control.
Mind Control:
By using a combination of Telepathy and pure persuasion; Enigma can transport words into another's mind. If they are weak enough, they will collapse mentally and fall in under his influence. Of course this power will be used in conjunction with opposite player permission.
Pyromancy:
By focusing fire, he can ignite flames and spray them much like a conventional weapon. He can also form the fireball, and launch them like mortars.
Cryogenics:
Pulling on the vapor in the air, and super cooling it, he can launch ice at an enemy. He can also turn it into a freezing agent, and launch it to try and freeze portions of the enemies body.
Ghosting:
By utilizing his innate power, he can 'shift' his physical form and dematerialize into a translucent being. Since his molecules are much like water; physical attacks pass through him. Magical attacks will cause separation, and he will need to focus to regain his physical form.
Divine Human Speed, Strength, Reflexes, and Wit:
Decades of soul stealing have caused him to become more than any mortal before.
Bolt Lightning:
His natural defense is a current of electricity that innately takes over when his mind set becomes hostile. These currents can deflect most energy, and intercept physical attacks. Of course on contact will cause electrical shock, and paralysis.
Soul Siphon:
By transferring his parasitic essence, he can leech the soul of others. Instead of overriding Enigma himself; he consumes their energy so they act as fuel to further his power. After a soul is consumed, he can use the previous hosts most prominent abilities as if they were his own.
Malafactor Summoning:
Being a Master of the Spirits, he can wretch demonic souls from the ethereal realm and cause them to obey him without question. These creatures can look like anything he desires, and will be explained if used.
Natural Defense:
Extremely resilient to attacks both magical and physical.
Weapons:
Long Sword:
Contained in a sheath on his belt, this long sword will be used when nothing else works. He can merge his own powers with it to augment this weapon with different effects and the such.
Ethereal Realm Weapons:
By extending his soul to forge weapons that are usually extended from his arms; he can create weapons that attack the soul directly. These 'blades' have two stages.
The first stage turns the blades blue and will weaken the soul so it's easier to pull from the host and consume. This usually takes four direct strikes upon a level 4-6, and around eight from a 6-7.
The second stage turns the blades red in color. This stage has no concern for the soul, and will downright try to cut it off completely. This will in turn destroy the soul and kill the host.
Weakness: Virtually none. Natural resistant against dark attacks, and negative attack. Natural weakness against holy weapons.
Age: 100, 000. (Yes, this is one hundred thousand years.)
Gender: Male
Race: Half Phantom, Half Remnant
Alignment: True Neutral.
Power Level: High-Tier High. Level 9
Timeline: Any
Appearance:
The dark figure was shrouded in darkness, darkness that was ever so great and billowing in it's great influence and power. The cloud soon pulled away by a grewat gust of red and black energy, fused into one, but seperate of eachother. What was shown behind the shield of power was breath taking. A black cloak powered through the rather average frame. Leather cloak wrapped around form, showing black combat boots and black gloves. The sleeves were to the bottom of his wrist. A dark hood was up and over his head, but silver hair was pushed foreward to block out his face. Swelling from the white strands was a red pulse from the right side of his head, the other was pulsing a rather beautiful gold trail. Dark robes slightly moved in the power flux he was creating, however. Upon the top of the hood was a metal crown that kept the actual fabric over his head, preventing it from falling during high executionable fashions upon movement. A rare occasion may occure of that the cloak is removed, if so, he may appear like so: Face was rather delicate looking, pale flesh adorned almost no pigment; silver hair tressed down to shoulders, not straight, but almost. The tresses having a slight crimson effect to it. Body held black armor. It was rather straight, but as it curved to hug his body, it angled, rather than curved like most armor. Gold designs were implanted into the edges, possible into the patterns of Dragon's or Demons. On the shoulders of the plating, there was pauldrons. The plating on the shoulders were thin, but highly durable. Japanese symbols were forged right into it. Even though the pauldrons extended down to the wrists, and then extended down into gauntlets, fingerless gauntlets with spikes on the knuckles. Lower torso was built in perfect unison with every compact position. High torso had a rather thick piece of black metallic, however the knee spikes that extended from the shin could look like they might pierce through human flesh like nothing. Feet were compact in metal boots with spikes that lifted up to the shin, as a guard.
Personality:
He usually doesn't respond to many when in his natural form. Usually invading the human world to observe and calculate; he will take on the figure of a less threatening being to do so.
Merciless on the battlefield, and uncaring of those that aren't worth the struggle. his ultimate goal is to take the others soul and fuel his power and lust of being the best.
History:
In the past life, there were always legendary warriors that took on great tasks usually seen as suicide in others eyes. Such warriors always held incredibly renown, and always completed their task to win the girl or man in the end. Such warriors known as Theseus, Odysseus, Hercules, Atlanta, Jason, and etcetera.
All of them had made a deal with a false god; who would protect and shield them from their tasks, and ordeals. When they reached their full potential each and everyone simply vanished from the face of the earth; consumed by their 'God.'
Enigma is a word derived from the unknown. Difficult to perceive and understand. This 'thing' can't even be called a man anymore, for the magnitude of his power has grown significant. Feeding off various souls that he deems worthy, and breaking those who aren't.
Powers:
Necromancy:
Forcibly pulling the dead spirit from the ground to inhabit a decaying host.
Shadowmancy:
Extending his will, he can push his control into the very shadow's. By manipulating the enemies shadow, he can try to paralysis them. The stronger physically they are, the easier they can escape. He can also create physical spikes, or objects from them.
Psychomancy:
Fusing together multiple powers to form a type of 'energy'. These forms are usually in the face of lances, and projectile type weapons. Upon impact, they explode abruptly to cause massive damage.
Telepathy:
Transport thoughts, or images to another. Enigma can use this to also create flashes of memory to another; trying to make them believe something that never happened. An example would be telling someone to shoot themselves, then using the Telepathy to tell them not to worry, they unloaded the gun earlier. Bang; they blow their brains out. Of course, this only works if that person is under his control.
Mind Control:
By using a combination of Telepathy and pure persuasion; Enigma can transport words into another's mind. If they are weak enough, they will collapse mentally and fall in under his influence. Of course this power will be used in conjunction with opposite player permission.
Pyromancy:
By focusing fire, he can ignite flames and spray them much like a conventional weapon. He can also form the fireball, and launch them like mortars.
Cryogenics:
Pulling on the vapor in the air, and super cooling it, he can launch ice at an enemy. He can also turn it into a freezing agent, and launch it to try and freeze portions of the enemies body.
Ghosting:
By utilizing his innate power, he can 'shift' his physical form and dematerialize into a translucent being. Since his molecules are much like water; physical attacks pass through him. Magical attacks will cause separation, and he will need to focus to regain his physical form.
Divine Human Speed, Strength, Reflexes, and Wit:
Decades of soul stealing have caused him to become more than any mortal before.
Bolt Lightning:
His natural defense is a current of electricity that innately takes over when his mind set becomes hostile. These currents can deflect most energy, and intercept physical attacks. Of course on contact will cause electrical shock, and paralysis.
Soul Siphon:
By transferring his parasitic essence, he can leech the soul of others. Instead of overriding Enigma himself; he consumes their energy so they act as fuel to further his power. After a soul is consumed, he can use the previous hosts most prominent abilities as if they were his own.
Malafactor Summoning:
Being a Master of the Spirits, he can wretch demonic souls from the ethereal realm and cause them to obey him without question. These creatures can look like anything he desires, and will be explained if used.
Natural Defense:
Extremely resilient to attacks both magical and physical.
Weapons:
Long Sword:
Contained in a sheath on his belt, this long sword will be used when nothing else works. He can merge his own powers with it to augment this weapon with different effects and the such.
Ethereal Realm Weapons:
By extending his soul to forge weapons that are usually extended from his arms; he can create weapons that attack the soul directly. These 'blades' have two stages.
The first stage turns the blades blue and will weaken the soul so it's easier to pull from the host and consume. This usually takes four direct strikes upon a level 4-6, and around eight from a 6-7.
The second stage turns the blades red in color. This stage has no concern for the soul, and will downright try to cut it off completely. This will in turn destroy the soul and kill the host.
Weakness: Virtually none. Natural resistant against dark attacks, and negative attack. Natural weakness against holy weapons.